Frequently when playing around with code I need an object to play around with. So I created a Ball.as class. This testing class for Actionscript 3 is useful because it will just create a ball, with a default size and colour, which I can override if I wish.
I have also given it a bounceEffect() and bounce() public methods.
These will give a bounce effect when it hits a boundary and the latter will make it move and bounce from the boundaries. The boundary at the moment is just stage.stageWidth and stage.stageHeight, but I plan on allowing an object to be sent so that the instance can use its hight and width as the boundaries for bouncing. Read more...
Happy new year everybody – and in january this year I am in the process of creating a new, advanced, actionscript 3 course – during which I decided to do some particle work.
Here are some particle systems that I came across in the process…
Flint
Pulse
Desuade
Stardust
…the latter is a new system, and I must say that I am impressed.
It is a nice system, easy to use, good documentation, and some lovely demos.
In particular, have a look at this one…
Butterflies
Check Stardust out, you will not be disappointed.
If you are looking to test your skills on Adobe’s CS4 range then you might want to take a look at our free skills tests. These are available for Photoshop, InDesign, Illustrator, Flash and ActionScript as well as some other subjects and more details can be found here.